Compact short little game with an easily accessible gameplay loop. The 10/10/10 upgrade is quite powerful, but I really didn’t want to buy it a second time because I’d become too fast and harder to control. Graphics are nice and benefits well from the restricted use of colour. The bass solo in the BGM felt a bit repetitive.
Didn’t really have any problems duping the AI and running around them. Sometimes the red ones were a bit hard to shoot, but that was about it. The green mobs can also be convinced to stack ontop of each other making it easier to deal with them.
Played until the dual-colour boss-looking monster, then the game blackscreened or crashed.
Being able to adjust sound is always good especially if people are going to be listening to similar (or same) tracks for a while. I didn’t find any menu keys or options.
If you’re up against the wall it limits the angle you can shoot at to about 70 degrees, rather than the 90 degrees where the fireball could ride along the wall. This leads to a few small instances of not being able to fire at enemies approaching you.