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I definitely relate to the added difficulty/complexity of integrating point-and-click into a story. What you did in the demo was fantastic and fantastically effective, but it is indeed a ton of work!

It's really admirable how much you've managed to do between all of these projects and how your work is consistently extremely solid across them. It's been fun to see all of these projects slowly evolve, and I am so excited to see what The Last Winter Knight will be in its finished form. I've loved everything I've played from you, but that one has a special place in my heart. Something about it really really appeals to and resonates with me.

Congratulations on the halfway mark!

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Thank you!! I'm glad Winter Knight has its fans tbh, since it's pretty experimental compared to what I typically make! Not that it would stop me from making it (because *I* want to write an atmospheric VN where you're a ghost knight) but it means a lot to know it resonates with you!