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Definitely a solid take on the jam theme, but I feel as though there are several little tweaks that would really help polish it without too much trouble. The main thing is that there's a lot of empty space behind the car. I feel as though I want the car to sit at the bottom of the screen so there's the most space possible above it to see skeletons coming. As it is, they're coming pretty quickly and only have a short distance to cover before they hit the car (which doesn't move particularly fast). On top of that, the fact the car rotates to face the direction of travel means it typically makes for a pretty big target. I feel as though you could keep the car facing the top of the screen - maybe even with the background scrolling as if it's driving down the road - and that would make for a slightly smoother experience. Sound would also be nice to have, but hardly essential for the basic gameplay. Ultimately, any game you get out of a 48 hour event is great going, and this one feels pretty finished. Good job!