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This one stood out to me as I am a huge fan of RPG Maker projects that really explore the potential of the medium, and for such a short experience, this manages to do so in spades.

The first thing that grabbed me was the design of the characters. Each one, even those placed in inaccessible areas, just exude charm and intrigue that gave me a very clear sense of who they are, even before interacting with them. My favorite was probably the guard, whose clenched teeth and eyeless face hidden behind a magazine gave off such a perfect vibe of "flunky barely engaged in their work" while still giving off an air of legitimate menace.

I also enjoyed the writing a lot, especially with how well it fit with the absurd and unique tone of the visuals and narrative while being infused with authentically amusing humor and, in the conclusion, sentimentality. Humor can be an incredibly hard thing to pull off, but this consistently landed for me and had me smiling throughout.

I am struggling to think of anything negative about the experience. I would've liked there to have been something more to heeding the receptionist's warning and trying to exit the video world I suppose, but that would just be icing on an already excellent cake. Perhaps that's the one downside, I could have happily spent so much more time in this little world, but that's to be expected of a game jam.

Also would have liked to be able to comfort the ground whenever I liked, but otherwise, excellent game, definitely a favorite!

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Hello again Mog! Thank you for the review, it means a lot!