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Hey guys, I'm back. The game has finally reached the Alpha stages! In fact, it has already reached that point around two weeks before this posts. The reason why I took so long to post an update is because I was doing some preparations, and cleanup. That will be explained later though.

General Overview

Since this is a special occasion, I've prepared a scripted video that gives a general overview of the game I'm trying to make. This is mostly the reason why it took me so long to post... I'm not exactly passionate about video editing. To me, the process is so time consuming. I hope you enjoy it if you do decide to watch it.

Sub-Weapons and Morale

The main addition in this update is the inclusion of Sub-Weapons and Morale. Both of them are recurring mechanics in the series. Sub-Weapons in this game are meant to act as an extension to the player's base moveset, providing them with two special actions that each cost Morale to use. Right now you could gain Morale through one of three ways: Countering enemy actions, successfully blocking attacks, and chaining  both normal attacks.

                           

Discord

In response to all the recent attention I've been getting, I decided to open a discord server to attempt to build a central community. Thanks to webhooks, it also serves as a place to keep track of the game's current progress, and as a place for people to share media they found/created that aligns with series' main idea and themes. It's important to know that the server is protected by Wick, which means you would have to verify if you want to be given permissions such as sending messages. Although, you don't need to do that if you're just here to keep track of game, or to view that shared media.

Invite Link: https://discord.gg/MB75uMs9De

In a way, this is me taking the opportunity to actually fulfill my dream for the series. As something anyone could add on to. I know the whole idea of the series sounds pretty niche. It's fine if you're not interested. If you do know someone who would be, then it would be a big help to let them know of this series' existence!

What's Next?

The image you see below is a road map for what I have planned. I'm pretty much have a good idea on what to do for this game. As it stands with development going so much better than the previous game, I'm confident that I would be able to finish the game by the end of the year. At least by the end of February of next year if not.  

I'm still in the midst of performing cleanup, writing debug tools that will make testing the game a lot easier. After I'm done, I'm gonna focus on adding more Sub-Weapons, enemy types, and waves to add mechanical variety. That's all I have to say, so I'll see you guys later.