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Thanks so much for playing! The velocity mechanic was the starting idea, I wanted to explore how fall damage would effect Downwell's play model. My plan to address the issue of how easy it is to just farm and get overpowered is I want to try and change the game so your upgrade materials get mined out of floor blocks where you have to like, avoid enemies while you stop to mine a pickup. I'm at least gonna try it out cause I think it'll be interesting.
Glad you enjoyed!