That is a very fair criticism, originally I had envisioned it to be kind of a discover-it-yourself experience but I do agree that not knowing the exact values feels a bit cheap when you don't meet the requirements. I have a lot planned for the game, including a significant overhaul of the combat system to ensure it's not just about having a specific stat or item. In the meantime... some future starting classes should help address this issue.
As for the breeding... every single monster will have the option to be bred as more are released, and there should be a starting class and a monster entirely based around that in the not so distant future.