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Nice! If possible, can you also add the levels file so we can edit it, just to play around with it?

The version uploaded here has the levels hardcoded so it's not an easy fix, but the version I'm working on right now not only has the level files exposed (in the assets folder using RON: https://github.com/ron-rs/ron), but also the geometry descriptions written in a small wgsl-like language I made (https://github.com/TomjWolcott/scaffold_scripting) and some limited scripting written in rhai (https://rhai.rs/).  Here's a small post showing off the various scripting files: https://tomwol.itch.io/arbgeom/devlog/781405/scripting-files-for-arbgeom-august-...