Devlog Day2+3;
Forcing myself to push my project was not a good idea due making lots of new code lines since setting and programming functions from post above where I've spend bunch of hours. Stress, overthinking, bad precision during coding has lead me to point of nowhere, BAH! - either broke my code by one semicolon and searching for it 4 hours. But anyway, finally got some time to make Intro scene in sequencer and another problem occured - visibility of hud, you as experienced programmers might think "that's should be easy" - correct, it was so easy, but me exhausted of 4 day coding streak was like... clueless what happened. Nevertheless I'll prepare and discuss (with myself ofc) other cutscenes and try to make them bit more vibing.
And yeah, this time I am on my own about music - ambient, intro, outro. Unfortunately i have no experience in making music (except music from main menu in my previous project) and i need to rely on some free assets that are avaiable on market. The hardest thing will be fit music to enviroment...
Untill now i've made:
- Intro scene;
- Fixing collisions (you could interact with object through wall);
- Adding ceiling lamps;
- New npcs and refreshed clothes' textures;
- Added washing machine;
Features needed:
- peeing;