I'm a fan of the Ace Attorney series, so I found the concept intriguing. I would have definitely liked to play more of this after edits were made.
The dialogue blips seemed crackly and... I don't know what it is exactly, but the speed felt off. I was distracted from the text by the blips. Since there was no music, the dialogue blips were the only sounds, which made them extra noticeable.
I also felt that there was too much text crammed into a given text box. I feel like the pace would have been better for reading if certain things had been split between three pages instead of two, say. It was also awkward when a sentence was cut off between text boxes.
(Ex:
- "As such, he has been at the center of the murder allegations for this case. However, there hasn't been any solid proof that Mr"
- "Fawkes is responsible, and I felt that to get to the bottom of the truth of this case, I would have to represent him myself!"
could have been
- "As such, he has been at the center of the murder allegations for this case."
- "However, there hasn't been any solid proof that Mr Fawkes is responsible."
- "I felt that to get to the bottom of this case, I would have to represent him myself!")
I know firsthand how frustrating it can be to try to put dialogue puzzles into a game, but it would have been nice to see more story.
I would also have liked to see more of a sense of space in the game. Where is Poppy when she's talking to us? Where is Mittens when she's testifying? What does the crime scene look like?