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This game is FANTASTIC! The art, the gameplay, the ideas. I love them all. I have a deep love for card games and I was able to pick up on this one pretty quick. I made it all the way to what I believe to be the final boss on normal mode. All the gushing aside though, there was something that confused me a little and I am not sure if I just missed something but I created an 8A 1C card (used a and c because I can't make a sword and coin) in most combat when I would draw the 8A 1C it would destroy the opponent, which made sense. I would shoot the gap wherever they NPC didn't place a card and just chump block or just take minimal damage. This didn't seem to work on the bosses though. Is that intentional. It seems like I had to hit them the number of times equal to their health as if each hit was 1 no matter how strong my card was.

That was the only trouble I had though and you may have explained that and I just missed it. Either way VERY fun game and I hope to see more. Sometime you gotta tell me how you did the AI. I have always wanted to build a card game but struggled with the logic behind the AI.
 

Yes, bosses can only take 1 damage at a time. This is taught to the player when they fight the first boss (unless the tutorial is broken somehow? which might be a possibility, I gotta look into that)

Thanks for playing! I'm currently working on a devlog explaining how I did parts of the game, including the enemy AI :)