Hello! Welcome to Feedback Quest 7! My name's Hythrain and I'm one of the hosts and one of the streamers for this event! This feedback is being written live as I stream your game! If you're interested in seeing my live reaction, let me know and I can send you a link to the VOD once it's posted to YouTube!
So my normal approach for any game in these events is simple: I get the game, make sure it's not a virus, then play it with as little information on how to play as possible. This way, I can judge how intuitively someone can figure out the game. Only if it's obvious that I need to read more will I do so. I note this so you can get a sense where some of these feedback comes from. In addition, I want to note that feedback and rating are different; don't use this feedback to gauge what I'll rate, nor should you view my rating as entirely indicative of my feedback.
So the best way to test this out was to treat it the way it was intended to be played: something I just have going while I'm doing other things aka playing other games! In that regard, it did its job well. That said, I think there are three things this game can benefit from...
1. A tutorial explaining what you're supposed to be doing.
2. Making it that when a fish levels up, not only can you make the box go away simply by hovering but that in the menu to sell fish, fully leveled fish start at the very beginning so players can simply sell them quicker instead of having to hunt them out.
3. Make it that the size of the window can be changed. Visual retail space is important, and the more I'm forced to use the less likely I am to keep it going.
Other than these things, this works as intended and can be addictive!