I love playing these sorts Hidden Objective of games and this one held my attention to the very end. But, right now things are pretty hard to keep track of.
- My objectives are not written on a piece of paper or mentioned in UI. (I forgot the objective items 2 minutes into the game)
- The layout of the house is a little confusing, but that could be rectified by either mentioning what room you're currently in on the UI. So, I can crosscheck the location on the map. Or straight up just marking my current location when I open the map.
- Most of the hidden objective games I've played did not follow a horror theme. So, I took my time with each new item I got to understand what it could be connected with. But, in Horror Hidden Objective games, I feel like the urgency stops me from doing so. I think objects that require you to read a lot can be swapped with visual objects. Such as objects that represent a shape or color. Connecting these objects to something I've seen around the house will be easier.