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(+1)

I cannot stress enough how awesome of a concept going into the walls of a platformer is. I just wish it was leaned on a bit more in this game, since as it stands it's basically used as an elevator between traditional platforming sections.

Don't get me wrong, it's a really cool game regardless, but it was frustrating to see such a creative mechanic being underutilized.

(+1)

I totally agree with this. Even though I had more time to spare to add more levels and other stuff that makes the game fun, I had to be quick about the development since most of my time were filled out by school schedules.