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I felt the controls were a bit difficult for precision platformer, I couldn't make it past the wind part in the first level but the music is great and I liked the intention and the concept of the game.

Thank you for playing! We tried to offer as much controls as possible, also what made you think that this was a precision platform? I would love to hear you reason's :)

The way that certain parts of game require multiple attempts to progress seems inspired by the genre. Thats what I took from it.