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Of the many games I've played, most of them didn't have a story that kept me immersed. So most of the time I was more anxious about the parts where I could make a choice between doing A or B, or going down path X or Y.

And I read a comment from someone saying that in the game it was not possible to skip any scene (something I don't usually do). But I kept wondering what it would be like.

And in the end it was great. Not having the anxiety of waiting for the next crossroads where I had to choose a path was really good. I simply read every line of dialogue in the game. I loved the characters. I loved the story. Great world composition.

So don't worry about creating different routes for the game. The story you created is simply great.