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(+2)

I like the concept, but I found it a little hard to know that I could pass throught the treetops (althought it makes sense). Controls can feel janky, and the fact that, as far as I understand it, you can only shoot horizontally when there are some segmens of the level that are almost completly vertical, does not feel fair. I think the idea is cute and has potential to be a fun game if fixed up a little. Also, it is normal for a jam entry to be janky (we should know haha), so good job regardless! You should feel proud of what you accomplished.

(+1)

Fair enough. I did try to make it clear that you could get through some trees but maybe it could be a bit better but both levels really need some tweaking quite honestly but we were tight on time unfortunately. Such is the life of a jammer ahaha My intention was to also make a confined level while looking completely natural to the world itself. Yes, you can only shoot horizontally. I get that it may be weird but Iggy was supposed to be able to run and shoot which would've helped make it less clunky, the animations were already done even but we had to cut a few ideas. The idea I had too was that you'd need to play more strategically instead of just shooting your way through which is why the second level has less curves and corners and is a fair bit wider but has more enemies. Problem there is the enemies aren't placed properly since I did that before they had some more tweaks. Despite all the problems, I am proud of it and as for the jank being normal, I'm aware, that's what I told myself every night so I could sleep ahahaha. Thank you so much for the feedback and playing our game!