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Thanks WhatupDre! We tried to be "funny" throughout the experience haha, hopefully the jokes landed ;) Yaaaaa there was no time for that boss, in actuality the entire game wasn't even originally supposed to be a platformer, it was supposed to be an action fighting game with multiple enemy types. But due to time constraints and some hurdles we had during development, we had to pivot the entire experience to a platformer to make sure we hit the deadline :)