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(1 edit)

Honestly, crazy but cool to go purely with platform-specific APIs. It makes sense that the web would be the easiest to target outside of that, with JavaScript and web apis being cross-platform. I had a brief stint where I tried to ship a game with pure JavaScript but got frustrated with non-web bundling options (I didn’t want to use Electron to make a downloadable build, didn’t see a lot of other good options other than basically shipping a web browser with my game).

Thanks a ton for the response! I might check out some of your other games, thanks for the link!