Thanks! I just added a windows export if you want to download it. BTW, how did you find this project?
i looked up "racetrack generator". im making a simple game for me and a friend to play and race but i couldnt find the right track. but im that i didnt cuz i found this! its awesome! also could you add a way to download the tracks or input seeds? and maybe add a leaderboard where people can use arrow keys and wasd to race eachother? online even! if you make it online i can twitch stream and play with my viewers! theres alot of potential here i think. the way the car handles if awesome. PLEASE KEEP WORKING ON IT!
I’m glad you liked it. I made this project because I wanted to quickly generate random tracks for my game Retro Racing: Double Dash. It’s still a work in progress but if you liked this you might like that as well :)
It’s great that you’re making your own racing game. I’ve uploaded this project source code to github https://github.com/RichoM/racetrack-generator. It’s a little limited but feel free to use it, if it helps you get started. I just ask that you don’t use the car models, please.
For the car physics it took me a while to find something that feels good to control, I tried both the godot’s VehicleBody node and the popular sphere-based model but they didn’t feel like F1. Eventually I found this article, which describes the “bicycle model”. This is what I ended up using and it’s by far the best solution I found (it’s also pretty easy to implement, which is a plus).
Anyway, good luck on your game and let me know when you have something to show.