I'm kind of amazed at the sheer amount of content that you crammed into this in a week. One thing is that I wish I'd been warned in-game that travelling through the portals was going to advance time and change the world. I found out the hard way. I only bring that up because otherwise this feels like a very finished experience. The combat was great. The stylized look is very nice. The sound design was very pleasant, and the characters were well made. Way to go!
Viewing post in Prophetic Village jam comments
Thanks for your playing and warm comments! Yes, teleportation or falling from edge of island will advance time as I orignally suppose it is a turn-based game, not only for combat, but also for the whole gameplay. For me, I challenge to do a RPG-like game this time. BTW, thanks to free model and musics provided by third party, I can create this game in one week. You can see Dev log in the game, which shows source website of these assets I used.