at least say it was inspired by votv jesus christ
Hi Flegb,
I think Voices of the Void is an incredible project, and Mr. Dr. Nose is doing a fantastic job. However, it's important to remember that he not invented radiotelescopes or aliens. Like most games, mine is inspired by various sources, including Voices of the Void—which itself seems to draw inspiration from Signal Simulator. Drawing inspiration is perfectly fine as long as we respect intellectual property.
The primary inspirations for my game, in order of importance, are:
- Gemini Home Entertainment
- Junji Ito
- Contact
- War of the Worlds
- Voice of the void and many more...
My connection to Voices of the Void is that I admired its cover art, which is quite similar to the Signal Simulator cover art as well. I thought it beautifully captured the portrayal of aliens and space, which resonated with my own game that also features an antenna. I didn't set out to copy it; I just liked the aesthetic and decided to give it a try.
The story of my game centers on a radio broadcaster playing music for a town during an alien invasion. If there's a stronger influence on my work, it would be Gemini Home Entertainment. I believe that inspiration is a natural part of the creative process, and I’m passionate about creating my own works based on the games, books, and films that have influenced me.
Cheers,
Eduardo
votv is good, but as a game dev myself I have to agree with the author/dev being inspired and copying are two different things. Silent rail was 'inspired' by silent hill but the only thing similar in it is the fog.... I think the dev has done a brill job, and name dropping votv seems to be a bit harsh.