I'm really not into gun violence type games so this style of story isn't for me I'm afraid although I played it for the comp. I didn't encounter any bugs on the playthrough I did. I was a little confused about the HP pages. It seemed like it was trying to present the MC's thoughts about the situation as video game like, however HP's always seemed to go to 0 (and the bar disappears) after one shot so no one had a chance to fight back and the MC doesn't seem to be in danger of being taken out of action themselves with no movement of their HP bar. (Unless I missed something on a different path?) I just feel like the stakes might be higher if the MC was in danger of being stopped. (Again this might be in a different playthrough so apologies if this is the case.)