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Nice idea, even though it looks like katamari damacy.

It could be a very good game with some polishing.

I struggled with the mouse control because I'm used to reversed vertical axis, and it's very difficult to jump on small platforms when you get big.

I like a lot the organic "metroidvania" side of the game, where you subtly unlock new areas by expanding your size.

Actually, it was me who made a mistake when I created the camera controls.