Fun concept! I'm impressed with how fleshed out the environment is, and that I didn't encounter any Z-fighting or wonky colliders while playing. Leaving the water and slowly flopping up the stairs was the highlight for me. That said, I ran into some problems. My first issue took place near the beginning when I swam down through the grating and into a pipe. The current pulled me against the wall next to the pipe entrance and I had some trouble getting through. After that, it was pretty smooth sailing until I grew so large that the camera clipped inside the salmon, making it impossible to see exactly where I was. I started the game over and avoided the orbs to prevent camera issues, and I reached a plugged pipe with some kind of needle sticking out of it. After struggling for a while, I ended up giving up without finishing the game. I hope you continue developing Salmon Go because I'd love to see how it comes along with some extra time for polish!