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(1 edit) (+1)

I've got a little confused as to what was I supposed to do.  The movement felt a bit off with those "bursts" too.

The hippo looks dope, though B)

(+1)

Yeah, our objective overlay got cut-off >_< and we could’ve added small text prompts here and there to guide the player. And yes, I also wanted to change up the dash a bit more probably shorten its cool down to make it less janky.