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Interesting idea, indeed like others have said, Super Monkeyball with a little twist. The idea is good. I had to quit on level 5, as I couldn't manage to get the ball up on the higher platform. I would make the controls snappier; make the ball more responsive to the cursor, because right now it feels like even the light and medium ball only react to very extreme positions of the mouse. Overall something worth working out some more!

Thanks! I will definitely work on the controls a bit and I plan on adding more levels and obstacle types later.