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(+1)

A nice little twist on the usual deckbuilding concept. I really liked the idea of improving individual cards over adding them, but did feel like the strategy always ended up gravitating towards hoarding all my good cards since they don't get discarded at the end of the turn and then having the effects scale off of eachother (which was fun and I liked that it was possible, it just made the game into a lot of waiting to draw the right cards) <3