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(+1)

Short but fun. I only wish there was some mechanic to gain the "jam" quicker, since there was a lot of waiting between attacking and "re-loading" so to speak, ammo and health (especially when I realised the chandeliers were safe spots :P). Cool idea to merge those into one ;)

yea I see what you mean, our idea was to add a waiting moment in which you try to survive while you wait to get more ammo\hp.