I feel it's almost guaranteed that this makes the top 20.
Very clever core mechanic, implemented and expanded brilliantly (26 levels that build off of each other in such a short time?!) in a tiny but beautiful package. The fact you somehow got great music and an ending cutscene is the cherry on top.
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Thank you!
This is my first actual puzzle game ever. I wanted to try something new for this jam. I composed the soundtrack in a very short period of time, so I didn't think it would be any good. The little cutscene was planned from the beginning and I animated a tiny part of it every day throughout the jam.
Thanks again for the nice comment!