Hi, thanks for reply, that what i tought first, but spammed me a bunch of error.
I tried with a new blank project, GMLive + One object (witout event) that i put in the room editor, and it's work, i dont know why it isnt working with my previous project ...
Later : Ok, so, when i add an object with other event than the create one. the game crash.
ERROR!!! :: ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object oRep: Variable oRep.col(100026, -2147483648) not set before reading it. at gml_Object_oRep_Draw_0 (line 2) - image_blend=col; ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_oRep_Draw_0 (line 2)
and this is the object create :
col = make_color_rgb(100, 120, 130);
If i add another event, like draw, step etc ...
the game crash.
Edit : if i add
if (live_call()) return live_result;
i have a lot of
[live][17:41:52] Runtime error: oRep:Draw_0[L3,c15] `100039` (oRep) does not have a variable `col`
in the Output