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(1 edit) (+1)

The art is really good, and I like the concept of finding a place and taking a snapshot.

But Iā€™ll vent my frustration a little: this is one step away from being a rage game for me.

  • The fact that you die so easily and have to play from the beginning is very annoying.
  • You canā€™t smoothly switch from dragging one side to another (unless you grabbed the angle first it seems), you need to let go of one and then grab another. Which may be tricky when you jump for example.
  • Spikes are very small. You wonā€™t know they are spikes until you die to then.
  • And the most annoying is the fact that you die if you make the wrong snapshot. You canā€™t experiment with the mechanic, try out different things, etc. And you will probably die by the finish line because you need to match the borders of the snapshot and not just reach it position.

Nevertheless, if you disregard that or if that was the original intention, the game is extremely well polished. The art, the animations, the sounds and music! Itā€™s a really impressive job!

Thanks for the feedback! Yeah I realized how hard the game was a bit too late, guess I got too used to playing while I was coding it. Glad you enjoyed it :)