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(+1)

Progression was fun and satisfying. If I'm being honest, I didn't love turn speed as a mechanic that could be upgraded, but maybe with some tweaking it could work. I just didn't like having what felt like a core movement option being restricted, but that might just be me! The vibes were good, I liked the progression of the objectives releasing enemies. I experienced lag as well, but you already seem aware of that and it's a jam - some bugs get through. Good stuff! :)

(+1)

I agree with that too. I hope I can make a core movement system that feels good and then layer ontop of that with extra abilities that goes beyond people's expectations.