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(3 edits) (+2)

Finally! a puzzle game that uses scaling in a creative and innovative way! This is really good! Let me get into the details:

Creativity:

10/10 My god there was a lot of puzzle games with scaling as a primary mechanic, but this game is the best one i've played so far, you play around with scaling in a creative way, I was already amazed at the start, but when you introduced the other guns, and even self scaling I was sure this was great. Unfortunetly i got stuck under a door and got crashed on the level with lots of doors but thank god for the level selector. (Love the portal vibes) This game with a bit of polish has great potential

Art:

The 3d models could use some work, but for a 4 hour game jam you got what you need and it works, and works well. There was no options menu for music and sounds which is a shame. The main menu is a little bland but it works for what it is. There's also no way to tell the time scale.

Sound Design:

The sounds fits the game perfectly i have no problems with it. The music though it sounds great i feel doesn't fit the style and theme of the game. IMO it sounded more fitting to a medieval town theme rather than scifi puzzle game. But it was good!.

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Overall you guys should be proud of yourselves. This is a great game and something i think could be worked on to make an amazing experience. Kudos to the game designer for the clever puzzles. :)

(+2)

As the sound designer for this game, thank you <3