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I like the concept and I think it has a strong foundation! You mentioned you're working on tuning the difficulty already, hope you keep at it -- would be fun to play again in the future

I don't think I'll continue working on this game after the jam. I'd like to make a different better game with a similar premise (spaceship combat at an exponential variety of scales),  and I'll probably use some of the lessons I learned with this one, but it would be the start of it's own project rather than continuing this one.