Cute game! I like the purples in the color palette. Also, I don't see many voxel art games, so I'm glad to see the art style getting some love! The idea is really cool, how you lose health by moving and need to circle back on a horde of enemies to get health pick-ups. It became a little too systematic after a while though, so maybe having a door you have to reach in the time limit to stop you from circling forever could be more interesting. I like the little wobble on the cake, too!