Thanks for looking at my game! I somehow missed the alert email, but having missed it for 2 days was motivation enough for me to set up a daily timer to visit Itch.io, so that's good overall.
Hopefully you've been able to play and rate other games in the meantime.
I'll try and give hints in rot13, so you (or others curious) have a chance for an a-ha moment. (I didn't have time to give first-point clues for EctoComp, but I hope things make sense. And your question gives me a good idea for post-comp cluing.)
1. lbh znl abgvpr guvatf nobhg gur tnzr anzr naq gur ebbz gvgyr. Gurl ner ... fvzvyne, gb gurzfryirf naq rnpu bgure.
2. dhrre eulzrf jvgu arne eulzrf jvgu ovre eulzrf jvgu ovtug.
3. dhvgr eulzrf jvgu avtug eulzrf jvgu ovtug eulzrf jvgu oyvtug.
4. gurer'f lrg nabgure eulzvat cnve gung jvyy trg lbh tbvat.
5. vg'f n jnl gb trg yrff fpnerq.
6. Vs lbh SVTUG SRNE, lbh jvyy trg lbhe svefg cbvag, naq n arj rarzl jvyy nccrne. V ubcr vg jvyy or rnfvre. V chg vg va gur svefg ebbz cbfg-pbzc, orpnhfr V guvax vg rzcunfvmrf gur tnzr zrpunavp zber vzzrqvngryl. Zl ubcr vf gur frpbaq cbvag vf rnfvre guna gur svefg.
7. V nyfb erpbzzraq lbh svaq n jnl gb cvpx hc gur furrc furrg, nf vg tvirf uvagf. Vg'f bcgvbany.
I hope this helps for more than just your first point. There are some alternate solutions, but I'm also aware of a lot that I missed that I want to put into a post-comp release, as well as a few bugs.
Hopefully the walkthrough I recently attached will help pull you through, though, if things get too sticky. If you have any more questions, ask--I'd love for QQNN to have more robust hinting for its second/final release, and good questions help with that. If you're comfortable reporting issues, the source tracker is at https://github.com/andrewschultz/quite-queer-night-near.