The art direction is so well thought, it's crazy to think that you did all of this in 4 days! I love the gameplay, even though I agree with other comments saying it's a bit unforgiving (but to be fair, I'm just not very good at it haha). It's a very interesting take on the bullet hell genre.
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Thank you so much!! There were three of us on the art side, all focused on different parts so we were able to get assets done more efficiently. I do agree about the difficulty and trust me it was MUCH harder before we did some balancing, but it is possible to beat (with a cool-looking victory screen I drew up hehe) :D