Hi, it seems the game has problems when running fullscreen on 144hz monitors? CPU usage is a ton, and thrusts speed up much faster then when I played on my old monitor.
hmm, I don't have a 144hz monitor to test with, I'm not sure how Construct handles high refresh rates, I think perhaps the game is coded without delta time frame-rate independence. The game is designed for 60fps essentially. I'll have a look into what I can do to fix this.
I actually got it (and beat it!) during the free giveaway few years back 😅 Strolled back for a replay haha. No worries, the workaround is simple enough!