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(+2)

That was a very cool speedrun game and eveyrones that all great games have hookshots! Thanks for supporting  the controller, it made it easier for me to make that climb. Our only complaint is that Link was not at the end wanting his hookshot back! Also, It would nice if the cool down for the hookshot was either more apparent and or quicker.

(+1)

thank you so much for playing our little game on stream 🤖

the feedback on the hookshot recharge was something we even mentioned during the debate if it should have a long punishment on failure or not… and we concluded that would be a good opportunity to show a cool “bling” effect to give feedback that the hookshot is recharged, but as you might imagine… time happened and that was left out : (