Solid puzzle game, however, I had a big issue with the perspective. It was really hard to keep the ball aligned, especially on those small pathways when it is following the mouse and I could not tell which direction it was going to move because of the locked camera. I think it would've played much better if you used arrow keys or WASD to instead move the ball, but kept the size changing to the scroll wheel. Other than that, pretty decent :P
Viewing post in Size Matters jam comments
Thanks, I'm glad you enjoyed the puzzles I wanted to add some more obstacle types like teeter totter and such, but busy schedule right now. I tried the WASD controls but it almost felt too easy to control and the controls add another layer of challenge. I find that it is much easier to control if you keep the cursor close to the ball.