I loved the intro sequence to this game, it felt very polished, the entire first level was about as perfect as a game made in 4 days gets. However, I think the 2nd level where you fall down the sewer pipe was not very friendly as you can't react to anything that comes your way. It's just trial and error until you memorize where you need to be while falling which was a little frustrating. I also wished that there were more puzzles that required the size changing mechanic rather than just stomping on enemies to kill them.
Overall, I think it's a game that potential, I assume there just wasn't enough time to make more. If y'all do continue to develop this game I look forward to a more polished game with more content :>