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(+2)

Really fun when it works! Both the player and the level being able to change in size was a nice twist, though I didn't realize you could grow bigger for a longer part of the game than I would like to admit, but after that things were pretty fun! 

The things that stand out to me most are the physics being a bit floaty and the lack of checkpoints, since I found myself having fun and getting into the groove with puzzles, before dying and losing all my progress, which ended up being a bit frustrating.

In all, my high-score was 23/69 screws. To pay my compliments, the aesthetics and overall visuals are really pleasing; the puzzles and alternate routes are interesting and fun to explore; and the mechanics fun to play with, although not as snappy as I would like. Nice work here! 

(+1)

Yes, you are right, the things you highlighted need to be tweaked, we were already aware, but we couldn’t make in time to fix them.

And yeah, I’ve created the level design but still rage quit the game because of the weird physics and player controller 😂