This game reminded me of a mix between Civilization and Loop Hero. It looks very beautiful, but it's missing descriptions for the tiles, making it hard to understand the purpose of each one individually. However, over time you start to figure out how things work. It's a good game, and I recommend continuing to develop it.
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Thank you! Yes you make a good point about references, it's true that these are the games I focused on and also Dorfromantik, but the mechanics inspired by it I had time to make to a lesser extent.
I'm working on it next. I think by the end of the voting I will have a good and most importantly understandable build of the game ahahh