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BIG SPOON! I LOVE BIG SPOOOOON!!!

A very fun concept, but the execution leaves a lot to be desired. I like the attack/block system, but the levels don't feel well designed, and the upgrade menu / dash aren't very smooth. I hope you keep fleshing this out and make an epic big spoon game!

Also, the enemy variety was very nice with some cool switch-ups, but their placement felt random

(+1)

Thanks for the feedback! And yeah the systems are a bit clunky, but post-jam I'll definitely come back to this and flesh it out heavily.