Beautiful artwork. The sprites for the character and especially the background were really fantastic. The game also has a cool idea gameplay-wise. Sadly, I think the game wasn't play-tested enough as it seems that by far the optimal strategy is just building up as high as possible and then spam-dropping blocks when out of blood to regen, there doesn't seem to be anything preventing this strategy. I think if there was just something to discourage this it would improve the gameplay dramatically.