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I think it's very cool that you took what could be a flaw in another game - sprites overlapping making it hard to select the one you want - and turned it into a feature of the game. I could shrink the body to lower its health, but then it might shrink behind the shield, forcing me to destroy that first.

Yes! This was indeed one of the main idea behind this design. Obviously it'd require pixel perfect collision detection to work flawlessly, but I'm very glad that you were able to enjoy the game!