Love the style and idea of a distracted driving sim, but the phone never felt particularly important, nor was it obvious what focusing on it would help you with.
Thanks for the feedback! You're right, we were planning to write it in the instructions in the game but didn't have enough time for it (Though it affects the main game by multiplying the points — there is a tracker x1, x2, x3 on the bottom left side of the phone)
I was able to sorta guess that it was a score multiplier, but the big struggle was just that it wasn't clear when it would go up a rank. Something like a bar that fills up and when it's full it goes from x1 to x2 would've been nice. Really well done though, driving the car was fun.