Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This game is super high quality! First of all there is so much attention to detail, such as the robot sleeping and having a wake up animation when powered back up, and stuff like the crates being pushed from walls so you don't get stuck and have to restart the puzzle.

In addition, the level design is good and takes almost full advantage of the unique mechanics, the only thing I have to complain is that the beginning levels should have slowly introduced the power window better. I remember particularly that room 3 and 6 were really hard for me despite being the first time having to use the window in a puzzle.

Also the sound design is really good. Usually having the character constantly play a noise while walking can be super annoying to me but this one was satisfying to listen to.

Unfortunately I got stuck on level 16. I assume you have to stack two boxes on the platform to have them hit the right buttons but the platform would carry them both. Maybe there was another solution I missed but I couldn't think of one.

Thank you so much for the thoughtful review! We agree that more thought out "hidden tutorials" would've made for an easier transition into a unique mechanic like this. As for puzzle 16, you have the right idea, though the moving platforms can be a bit buggy at times. I personally noticed that issue with the level but it wasn't repeatable enough to bug fix. Realistically if you tried it again it should work

I'm really happy you enjoyed the game, thanks for playing!