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I like the vaporwave vibe of the world and the art of the little guys. I did have a few issues trying to play the game - was hard to click on things / still am not sure if I was able or not to press the buttons on the bottom (do they have any feedback in the world when pressed? or just stat changes?). I do like the general game idea though of trying to manage stats of multiple characters by making global changes that affects the world as well

there’s not much to describe what’s happening! we had a bunch of particle fx paul did but i was too tired to implement them. they’re pretty great, the triangle-based ones look like this:

and obv we would have tied them to different emotional states based on their behaviors, or reactions to the world events. so an antisocial cat hates thunderstorms, etc!! i can’t find a gif of one but i think paul also did one of like a star. anyways, all the units do is kiss, bop around and scale up and down!

but anyways thank you for the feedback and thanks for playing!!